Skip to content
MNEMONIC/Memoranda MNEMONIC/Memoranda

MNEMONIC/Memoranda

Notes on Creative Technology and Experience Design from the desk of Patrick Snee

  • About

Tag: creative coding

USS Intrepid Interactive
Memorandum

Rules of Attract Loops, Part 2

The first rule of attract loops is: there are no rules….

… Rules of Attract Loops, Part 2

SuperReal floral
Field Trip

ZeroSpace / SuperReal

Two NYC technology-based installations offer distinctly different approaches to digital experience design.

… ZeroSpace / SuperReal

Bubblegum Rabbit
Lab Rat

The Looking Glass

Looking Glass Factory’s latest display combines new and old technologies to achieve glasses-free 3D.

… The Looking Glass

VMAL Exhibition View
Code Read

Case Study: Virtual Microbes, Part 2

On developing a complex digital exhibit, from prototype to opening day… and beyond.

… Case Study: Virtual Microbes, Part 2

Murmur
Book Report

New Media Installation: Technology in Public Art

A new compendium showcases the visceral impact of immersive media spaces.

… New Media Installation: Technology in Public Art

VMAL Touch Table
Code Read

Case Study: Virtual Microbes, Part 1

The challenges of translating a complex scientific process into a creative, engaging, and accessible museum experience.

… Case Study: Virtual Microbes, Part 1

Blinks Matching Game
Lab Rat

Blinks

Move38’s latest smart toy offers tactile, screen-free digital gaming.

… Blinks

World Maker Faire
Noted

Noted @ World Maker Faire 2018

A handful of highlights from Make: magazine’s annual craft, creativity, and technology event.

… Noted @ World Maker Faire 2018

Paper prototyping
Memorandum

Prototyping Digital Exhibits, Part 2

Simple tools & tactics for prototyping multimedia experiences.

… Prototyping Digital Exhibits, Part 2

Page navigation

  • 1
  • 2
  • Next
  • facebook
  • LinkedIn
Copyright c 2017 Patrick Snee