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MNEMONIC/Memoranda MNEMONIC/Memoranda

MNEMONIC/Memoranda

Notes on Creative Technology and Experience Design from the desk of Patrick Snee

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Category: Memorandum

USS Intrepid Interactive
Memorandum

Rules of Attract Loops, Part 2

The first rule of attract loops is: there are no rules….

… Rules of Attract Loops, Part 2

Memorandum

Rules of Attract Loops, Part 1

If a digital interactive goes untapped in a forest… someone is still there to see it.

… Rules of Attract Loops, Part 1

Paper prototyping
Memorandum

Prototyping Digital Exhibits, Part 2

Simple tools & tactics for prototyping multimedia experiences.

… Prototyping Digital Exhibits, Part 2

MoMath Dynamic Wall Prototype
Memorandum

Prototyping Digital Exhibits, Part 1

Five ways multimedia prototyping can help developers build more effective, usable, and engaging exhibitions.

… Prototyping Digital Exhibits, Part 1

Director 8 Splash Image
Memorandum

Party Like it’s 1998

A look back at 1998’s state of the art in multimedia technology.

… Party Like it’s 1998

Memorandum

Table This Discussion, Part 2

Insights into designing successful user experiences for digital tabletops.

… Table This Discussion, Part 2

Twisty Puzzle Design, Beyond Rubik's Cube
Memorandum

Table This Discussion, Part 1

When (and how) to use digital tabletops in exhibits and branded environments

… Table This Discussion, Part 1

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Copyright c 2017 Patrick Snee