Skip to content
MNEMONIC/Memoranda MNEMONIC/Memoranda

MNEMONIC/Memoranda

Notes on Creative Technology and Experience Design from the desk of Patrick Snee

  • About

Tag: best practices

USS Intrepid Interactive
Memorandum

Rules of Attract Loops, Part 2

The first rule of attract loops is: there are no rules….

… Rules of Attract Loops, Part 2

Memorandum

Rules of Attract Loops, Part 1

If a digital interactive goes untapped in a forest… someone is still there to see it.

… Rules of Attract Loops, Part 1

journey
Book Report

Worlds of Wonder: Experience Design for Curious People

Tinker Imagineers’ new book blends monograph and manual in its exploration of the Experience Design process.

… Worlds of Wonder: Experience Design for Curious People

VMAL Exhibition View
Code Read

Case Study: Virtual Microbes, Part 2

On developing a complex digital exhibit, from prototype to opening day… and beyond.

… Case Study: Virtual Microbes, Part 2

micro-ethnography
Book Report

A Designer’s Research Manual

The book’s latest edition gives designers an overview of useful research techniques, but doesn’t quite connect its own dots…

… A Designer’s Research Manual

Kandinsky
Noted

Noted @ ASTC 2018

New technology, research, and exhibitions from the ASTC annual conference.

… Noted @ ASTC 2018

Paper prototyping
Memorandum

Prototyping Digital Exhibits, Part 2

Simple tools & tactics for prototyping multimedia experiences.

… Prototyping Digital Exhibits, Part 2

gestalt grouping
Book Report

Design is Storytelling

Ellen Lupton’s book is a colorful primer on contemporary design thinking

… Design is Storytelling

Noted

Noted @ SEGD E&ED, 2018

Recapping the tours and sessions of the Society for Experiential Graphic Design’s latest conference.

… Noted @ SEGD E&ED, 2018

Page navigation

  • 1
  • 2
  • Next
  • facebook
  • LinkedIn
Copyright c 2017 Patrick Snee